LO 3.3

What’s New in Lectora Online 3.3

You need it, Lectora Online 3.3 has it! Lectora Online includes additional support for creating accessible content that meets 508 and WCAG 2.0 AA specifications. Product Manager Daryl Fleary demonstrates the latest additions to Lectora Online, including:

Visible Focus Indicators
Language Declaration
Reading Order Control
Enhanced Closed Caption Ability
Creating Web Windows
Improved Shared Title Access Security

CamtasiaSnagitIW

Camtasia 9 and Snagit 13: What’s Different?

With the recent release of Lectora Inspire 17 you can now enjoy the latest versions of Camtasia 9 and Snagit 13. Camtasia, by TechSmith, is an industry leading screen capture and video editing tool. Snagit, also by TechSmith, is an image and video capture and editing tool. Join Jennifer Valley, Community Manager for Trivantis, as she discusses the differences, similarities, and new features. In this free webinar, you’ll learn how you can use these Inspire Tools to easily add interactivity.

BranchTrack

Branching Scenarios Made Easy With Lectora 17

Lectora Inspire users can easily create and import scenario-based exercises using the BranchTrack application—now integrated into Lectora! The projects you create download directly to your page. And when changes are needed, this fully integrated feature provides one-click, roundtrip editing capability. In this session, BranchTrack founder and CEO Sergey Snegirev will discuss how—and why—you should create engaging eLearning scenarios and implement them into your Lectora content.

17

What’s New in Lectora 17

Lectora 17 is almost here. Find out what new features are coming to those current on maintenance in this webinar hosted by DarylFleary, Trivantis Product Manager extraordinaire. DarylFleary will walk you through new features like the Seamless Play publish option, which eliminates the screen wipe commonly associated with HTML pages loading, and the ability to auto-play media on mobile devices.

gamification

How to Think Like a Game Designer: Pro Tips for eLearning

Want a look inside in the brain of a game designer? Karl Kapp—Professor of Instructional Technology and author of the bestselling book “The Gamification of Learning and Instruction”— talks about how a game designer would approach eLearning. You’ll get a fresh perspective on eLearning design as Karl shares how a game designer would approach instruction, as opposed to an instructional designer.