I’ve had mixed results. I open the 360 image and trace the scene object using a new path. I make a new layer and make a selection of the path and create a stroke. I create another new layer and apply a fill with opacity of 40%. I crop the image and save as a transparent PNG, one for the stroke and one for the fill. I import into CenarioVR (as hotspot and image) and scale and line up.
Even though I did a prefect trace in Photoshop, in CenarioVR its not quite right, I’m having to adjust the path which although looks wrong in Photoshop, displays almost correctly in CenarioVR.