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CarlFink
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So, working with the scene timeline is unnecessarily finicky. To click on the timeline, or the “stem” of an event flag, you have to literally hit a single pixel. I can’t see any UX reason the clickable area couldn’t be beefed up. You wouldn’t even have to change the graphics. Make the circle indicating the playhead bigger as well. Again, I don’t see a downside to this.

No, I don’t plan to stop doing this. 🙂