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CarlFink
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Thanks, John. I was just wondering if it was supported. I have done no work on programming for Cardboard, so I have no idea how difficult it would or would not be to support both.

I’ve found that I got used to the gaze-to-select interface pretty fast. The big minefield is that I had built my scenarios with buttons right in the default sightline, meaning the student would accidentally gaze at things and trigger them. I had to move all my hotspots up or down 30 degrees or so. Also, several places had popup images/videos that were closed by click/tap. Of course, in Cardboard this meant you couldn’t actually watch the video without closing it. I had to switch to closing them with buttons that were near, but not inside, the media they closed.

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