Question for the CVR community in general: have you had success with iOS/iPadOS devices? In my tests, with both my own scenarios and the public ones from Trivantis/eLearning Brothers, none actually work on even a brand-new iPhone XR. Is there a setting or trick I can use to make CVR work on those platforms?
As I mentioned to John in email, the problem is that for managed devices like mine, I can’t just upgrade. I have to wait for corporate IT to decide the new upgrade is ready, which can take weeks or even months, especially with our IT team being overloaded with other matters now that every office worker is working from home.
OK, the Public scenarios seem to work, even Sharks, which does have video. On the other hand, of my two published videos, one is jumpy and laggy, and one crashes the app back to the Home Screen on launch. I’ll look at those again.
By the way, the Industriemuseum scenario does NOT work in Google Glass mode. The views from the two eyes, instead of converging, diverge by 40 degrees or so, which is weird. Also, the controls (play buttons, teleport buttons) are only shown in the right eye — is that deliberate? John, I know you mentioned that older public scenarios may have been published before some bug fixes. Is that perhaps the case here?